- Modificato
Slot Opacity and Gamemaker Studio 2
I have a simple feature I was hoping to add to my game in GMS2. Under a specific in-game parameter, I wanted to adjust an image's opacity via its slot from 0-100%, but my programmer was unable to modify the opacity in any way. I wanted to know if this is a normal restriction or some kind of oversight.
A slot has an RGBA color in the Spine APIs, so your programmer should have no problem setting the alpha value on that. However, the Spine GMS2 integration is maintained by Yoyo Games. They might have omitted that part of the API. Could you follow up on that with them on their forums?
Nevermind. It was my mistake. I forgot to remove the opacity key in the animation. ><;