Hello, we are currently trying to set up our project using the lightweight rendering pipeline. Importing assets into a normal 2D project everything appears fine. However; when creating a project with the LWRP, spine assets appear to have layering problems.
I have attached an image of what my scene view looks like in the project with the LWRP. Is there anything special I have to do in order to get a project that is using the LWRP + Spine? The asset has multiple skins for example the two characters above are created from the same skeleton data asset. Multiple pngs make up the asset, so upon importing the spine assets to the project I wind up with more than one material.