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  • can't use the calculator key on my keyboard in Spine

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There's a calculator key above the tenkey on my keyboard (pictured below). While I'm in any other program pressing this key brings up the Windows 10 Calculator, but while I'm in Spine no calculator comes up. So if I have any reason to calculate while animating I have to first tab over to a different program and then bring up the calculator there. Is this intended behavior?

As far as I know Spine has always performed this way, but if it's interrupting that input in some way as I suspect then I would like for it to stop.

I had never seen that key on any keyboard, fascinating 😃

Well, Sabrina, if it can make you happy, Spine can perform some calculations for you directly in the input boxes. I use it a lot for rotations, in the rotation input field it doesn't matter what number is written, I type +120 or -120 and Spine will do the math for me. I think it only works with + and - before a number in any Transform input field, but it's still pretty useful.

I guess your calculator button doesn't work for the same reason other things like the "drag the window to the top corner to enlarge it" etc. that are so common in windows don't work as well.
Is it an old keyboard? (guessing because of the dust)

I think the calculator button is common to Microsoft keyboards. Mine is only a few years old, and a lot of what looks like dust is just matte texture I haven't worn through yet.

I'm aware there are workarounds. It's just strange to me that Spine is the only program blocking it.

Can confirm the calc button doesn't work in Spine. I'm using a Logitech k200.

That's pretty weird. I've made a habit of using run commands. "Windows key + r, type calc, enter" in this case. Not as simple as pressing a single key though.

Curious: What happens when you're playing a fullscreen 3D game and you press the calculator key?