I am using spine skeleton renderer separator in Unity, to make inserting/sandwiching effect in my game.

But, somehow separator component does not works properly, when I am separating only bird's nose mesh for example, legs ( or maybe other parts also) are also separating together with nose ( each of them has separate slot in spine).

I don't know what's the problem, I am using Spine pro 4.1 version

Any ideas?
Please, help
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