rationalise

I just updated to the latest spine today and some of my animations are going a bit crazy in the export:

{ "name": "Drum", "parent": "root", "x": 401.91, "y": -57.34, "scaleX": 401.919, "scaleY": -57.343, "rotation": 91.36 },

the scale has not been set in the project - the values coming through are duplicates of the translation values - obviously this is making things rather large on screen :p
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rationalise
  • Messaggi: 5

rationalise

Apologies - scale is actually set to 1.1 - if I set it to 1 the erroneous scale is no longer exported (although obviously this is not a long term workaround)
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rationalise
  • Messaggi: 5

Pharan

Confirmed.

Here's some setup pose values from Speedy the ninja:
{
"name": "right foot",
"parent": "hip",
"length": 53.85,
"x": -40.63,
"y": -36.39,
"scaleX": -40.639,
"scaleY": -36.399,
"rotation": -13.06
},
{ "name": "torso", "parent": "hip", "length": 76, "y": 29.83, "rotation": 89.46 },
{ "name": "head", "parent": "torso", "length": 108, "x": 86.98, "y": 1.38, "rotation": 2.72 },
{
"name": "left hand",
"parent": "torso",
"length": 37.97,
"x": 24.83,
"y": -51.46,
"scaleX": 24.839,
"scaleY": -51.462,
"rotation": -122.03
},
{
"name": "right hand",
"parent": "torso",
"length": 40.66,
"x": 40.06,
"y": 55.49,
"scaleX": 40.06,
"scaleY": 55.49,
"rotation": 152.53
},
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Pharan
  • Messaggi: 5366

aerica

I am also experiencing this bug.
aerica
  • Messaggi: 24

Nate

Fixed in 1.8.08, sorry about that!
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Nate

Nate
  • Messaggi: 12210

aerica

Thanks!
aerica
  • Messaggi: 24


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