soyagok11

I made super simple code: spawn mixandmatch actor randomly.


and on spawn time, it flickers on single frame. (Played in editor)


https://vimeo.com/655620484
  • 0.25x slower video example.
soyagok11
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Mario

Did you set bones and slots to setup pose? It looks like the first frame doesn't have its bone transforms calculated. See spine-ue4 Runtime Documentation: Resetting to Setup Pose
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Mario

Mario
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soyagok11

@Mario I tried setup pose nodes, but it works little, just feels like frequency decreased


my code is below


151521.png
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soyagok11
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Mario

Did you wire up the tick event as described here? spine-ue4 Runtime Documentation: Spine widget for UMG UI

That is responsible for calculating all the poses after applying the animation. You can also call it after set animation on the Construct event chain.
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Mario

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soyagok11

@Mario It's not umg. it's an actor. so it doesn't have tick node.
soyagok11
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Mario

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Mario

Mario
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soyagok11

It works. thank you.
soyagok11
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