Meltingsloth

After the new Libdx nightly build update the SkeletonRender class no longer works properly because of the removal of OpenGl 1.1 interfaces im assuming? I figure you already knew but just incase figured I'd mention it and all.
Meltingsloth
  • Messaggi: 4

Nate

Yep, will fix soon!
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Nate

Nate
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