Need help please.
Is there a way of merging all skeletons and animations into one skeleton? I need to somehow combine/merge frontWater, middleWater, and BackGround into Symbol_6_Bobber.
Each skeleton was imported from different Spine files...
The reason is that the game engine can only read one skeleton per symbol (in this case the symbol is a floating bobber)
If the game engine reads more then one skeleton per Spine file, bad things can happen.
I know of clicking and dragging the bones into different skeletons, but do not know how to combine/merge the animations...
I tried click and drag all the bones into another skeleton, and then tried to copy and paste all the animations from the previous bones, but Spine crashes.