eq2k

Hi All,

Just to let you know I've created a simple particle system sub-class (for cocos2d-x v3) that lets you mask generated particles. I.e any particles generated will not be allowed to be generated out side of a given polygon shape.

https://github.com/equinox2k/boundedPar ... ree/master

Hope it will be useful to you all, let me know what you think...
eq2k
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