I am not sure if this was solved already, but I ran this today.
I exported a Spine project to json and noticed that my animation was saved with stepped interpolation, although in Spine itself it indicates bezier interpolation. See attached project for example.

One other strange thing I noticed is that when you select the scale keys in the animation the UI does not show any value for the scales in the key. I don't know the exact steps on how I arrived at this state.

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Will look at the project, thanks! Edit: fixed!

Choose a key doesn't change the bone selection. Click the "scale" label in the dopesheet to select the bone, then you can see the values when you select keys.
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